<?php
//
// SimpleImage
//
//  A PHP class that makes working with images as simple as possible.
//
//  Developed and maintained by Cory LaViska <https://github.com/claviska>.
//
//  Copyright A Beautiful Site, LLC.
//
//  Source: https://github.com/claviska/SimpleImage
//
//  Licensed under the MIT license <http://opensource.org/licenses/MIT>
//

namespace claviska;

class SimpleImage {

  const
    ERR_FILE_NOT_FOUND = 1,
    ERR_FONT_FILE = 2,
    ERR_FREETYPE_NOT_ENABLED = 3,
    ERR_GD_NOT_ENABLED = 4,
    ERR_INVALID_COLOR = 5,
    ERR_INVALID_DATA_URI = 6,
    ERR_INVALID_IMAGE = 7,
    ERR_LIB_NOT_LOADED = 8,
    ERR_UNSUPPORTED_FORMAT = 9,
    ERR_WEBP_NOT_ENABLED = 10,
    ERR_WRITE = 11;

  protected $image, $mimeType, $exif;

  //////////////////////////////////////////////////////////////////////////////////////////////////
  // Magic methods
  //////////////////////////////////////////////////////////////////////////////////////////////////

  //
  // Creates a new SimpleImage object.
  //
  //  $image (string) - An image file or a data URI to load.
  //
  public function __construct($image = null) {
    // Check for the required GD extension
    if(extension_loaded('gd')) {
      // Ignore JPEG warnings that cause imagecreatefromjpeg() to fail
      ini_set('gd.jpeg_ignore_warning', 1);
    } else {
      throw new \Exception('Required extension GD is not loaded.', self::ERR_GD_NOT_ENABLED);
    }

    // Load an image through the constructor
    if(preg_match('/^data:(.*?);/', $image)) {
      $this->fromDataUri($image);
    } elseif($image) {
      $this->fromFile($image);
    }
  }

  //
  // Destroys the image resource
  //
  public function __destruct() {
    if($this->image !== null && get_resource_type($this->image) === 'gd') {
      imagedestroy($this->image);
    }
  }

  //////////////////////////////////////////////////////////////////////////////////////////////////
  // Loaders
  //////////////////////////////////////////////////////////////////////////////////////////////////

  //
  // Loads an image from a data URI.
  //
  //  $uri* (string) - A data URI.
  //
  // Returns a SimpleImage object.
  //
  public function fromDataUri($uri) {
    // Basic formatting check
    preg_match('/^data:(.*?);/', $uri, $matches);
    if(!count($matches)) {
      throw new \Exception('Invalid data URI.', self::ERR_INVALID_DATA_URI);
    }

    // Determine mime type
    $this->mimeType = $matches[1];
    if(!preg_match('/^image\/(gif|jpeg|png)$/', $this->mimeType)) {
      throw new \Exception(
        'Unsupported format: ' . $this->mimeType,
        self::ERR_UNSUPPORTED_FORMAT
      );
    }

    // Get image data
    $uri = base64_decode(preg_replace('/^data:(.*?);base64,/', '', $uri));
    $this->image = imagecreatefromstring($uri);
    if(!$this->image) {
      throw new \Exception("Invalid image data.", self::ERR_INVALID_IMAGE);
    }

    return $this;
  }

  //
  // Loads an image from a file.
  //
  //  $file* (string) - The image file to load.
  //
  // Returns a SimpleImage object.
  //
  public function fromFile($file) {
    // Check if the file exists and is readable. We're using fopen() instead of file_exists()
    // because not all URL wrappers support the latter.
    $handle = @fopen($file, 'r');
    if($handle === false) {
      throw new \Exception("File not found: $file", self::ERR_FILE_NOT_FOUND);
    }
    fclose($handle);

    // Get image info
    $info = getimagesize($file);
    if($info === false) {
      throw new \Exception("Invalid image file: $file", self::ERR_INVALID_IMAGE);
    }
    $this->mimeType = $info['mime'];

    // Create image object from file
    switch($this->mimeType) {
    case 'image/gif':
      // Load the gif
      $gif = imagecreatefromgif($file);
      if($gif) {
        // Copy the gif over to a true color image to preserve its transparency. This is a
        // workaround to prevent imagepalettetruecolor() from borking transparency.
        $width = imagesx($gif);
        $height = imagesy($gif);
        $this->image = imagecreatetruecolor($width, $height);
        $transparentColor = imagecolorallocatealpha($this->image, 0, 0, 0, 127);
        imagecolortransparent($this->image, $transparentColor);
        imagefill($this->image, 0, 0, $transparentColor);
        imagecopy($this->image, $gif, 0, 0, 0, 0, $width, $height);
        imagedestroy($gif);
      }
      break;
    case 'image/jpeg':
      $this->image = imagecreatefromjpeg($file);
      break;
    case 'image/png':
      $this->image = imagecreatefrompng($file);
      break;
    case 'image/webp':
      $this->image = imagecreatefromwebp($file);
      break;
    }
    if(!$this->image) {
      throw new \Exception("Unsupported image: $file", self::ERR_UNSUPPORTED_FORMAT);
    }

    // Convert pallete images to true color images
    imagepalettetotruecolor($this->image);

    // Load exif data from JPEG images
    if($this->mimeType === 'image/jpeg' && function_exists('exif_read_data')) {
      $this->exif = @exif_read_data($file);
    }

    return $this;
  }

  //
  // Creates a new image.
  //
  //  $width* (int) - The width of the image.
  //  $height* (int) - The height of the image.
  //  $color (string|array) - Optional fill color for the new image (default 'transparent').
  //
  // Returns a SimpleImage object.
  //
  public function fromNew($width, $height, $color = 'transparent') {
    $this->image = imagecreatetruecolor($width, $height);

    // Use PNG for dynamically created images because it's lossless and supports transparency
    $this->mimeType = 'image/png';

    // Fill the image with color
    $this->fill($color);

    return $this;
  }

  //
  // Creates a new image from a string.
  //
  //  $string* (string) - The raw image data as a string. Example:
  //
  //    $string = file_get_contents('image.jpg');
  //
  // Returns a SimpleImage object.
  //
  public function fromString($string) {
    return $this->fromFile('data://;base64,' . base64_encode($string));
  }

  //////////////////////////////////////////////////////////////////////////////////////////////////
  // Savers
  //////////////////////////////////////////////////////////////////////////////////////////////////

  //
  // Generates an image.
  //
  //  $mimeType (string) - The image format to output as a mime type (defaults to the original mime
  //    type).
  //  $quality (int) - Image quality as a percentage (default 100).
  //
  // Returns an array containing the image data and mime type.
  //
  private function generate($mimeType = null, $quality = 100) {
    // Format defaults to the original mime type
    $mimeType = $mimeType ?: $this->mimeType;

    // Ensure quality is a valid integer
    if($quality === null) $quality = 100;
    $quality = self::keepWithin((int) $quality, 0, 100);

    // Capture output
    ob_start();

    // Generate the image
    switch($mimeType) {
    case 'image/gif':
      imagesavealpha($this->image, true);
      imagegif($this->image, null);
      break;
    case 'image/jpeg':
      imageinterlace($this->image, true);
      imagejpeg($this->image, null, $quality);
      break;
    case 'image/png':
      imagesavealpha($this->image, true);
      imagepng($this->image, null, round(9 * $quality / 100));
      break;
    case 'image/webp':
      // Not all versions of PHP will have webp support enabled
      if(!function_exists('imagewebp')) {
        throw new \Exception(
          'WEBP support is not enabled in your version of PHP.',
          self::ERR_WEBP_NOT_ENABLED
        );
      }
      imagesavealpha($this->image, true);
      imagewebp($this->image, null, $quality);
      break;
    default:
      throw new \Exception('Unsupported format: ' . $mimeType, self::ERR_UNSUPPORTED_FORMAT);
    }

    // Stop capturing
    $data = ob_get_contents();
    ob_end_clean();

    return [
      'data' => $data,
      'mimeType' => $mimeType
    ];
  }

  //
  // Generates a data URI.
  //
  //  $mimeType (string) - The image format to output as a mime type (defaults to the original mime
  //    type).
  //  $quality (int) - Image quality as a percentage (default 100).
  //
  // Returns a string containing a data URI.
  //
  public function toDataUri($mimeType = null, $quality = 100) {
    $image = $this->generate($mimeType, $quality);

    return 'data:' . $image['mimeType'] . ';base64,' . base64_encode($image['data']);
  }

  //
  // Forces the image to be downloaded to the clients machine. Must be called before any output is
  // sent to the screen.
  //
  //  $filename* (string) - The filename (without path) to send to the client (e.g. 'image.jpeg').
  //  $mimeType (string) - The image format to output as a mime type (defaults to the original mime
  //    type).
  //  $quality (int) - Image quality as a percentage (default 100).
  //
  public function toDownload($filename, $mimeType = null, $quality = 100) {
    $image = $this->generate($mimeType, $quality);

    // Set download headers
    header('Cache-Control: must-revalidate, post-check=0, pre-check=0');
    header('Content-Description: File Transfer');
    header('Content-Length: ' . strlen($image['data']));
    header('Content-Transfer-Encoding: Binary');
    header('Content-Type: application/octet-stream');
    header("Content-Disposition: attachment; filename=\"$filename\"");

    echo $image['data'];

    return $this;
  }

  //
  // Writes the image to a file.
  //
  //  $mimeType (string) - The image format to output as a mime type (defaults to the original mime
  //    type).
  //  $quality (int) - Image quality as a percentage (default 100).
  //
  // Returns a SimpleImage object.
  //
  public function toFile($file, $mimeType = null, $quality = 100) {
    $image = $this->generate($mimeType, $quality);

    // Save the image to file
    if(!file_put_contents($file, $image['data'])) {
      throw new \Exception("Failed to write image to file: $file", self::ERR_WRITE);
    }

    return $this;
  }

  //
  // Outputs the image to the screen. Must be called before any output is sent to the screen.
  //
  //  $mimeType (string) - The image format to output as a mime type (defaults to the original mime
  //    type).
  //  $quality (int) - Image quality as a percentage (default 100).
  //
  // Returns a SimpleImage object.
  //
  public function toScreen($mimeType = null, $quality = 100) {
    $image = $this->generate($mimeType, $quality);

    // Output the image to stdout
    header('Content-Type: ' . $image['mimeType']);
    echo $image['data'];

    return $this;
  }

  //
  // Generates an image string.
  //
  //  $mimeType (string) - The image format to output as a mime type (defaults to the original mime
  //    type).
  //  $quality (int) - Image quality as a percentage (default 100).
  //
  // Returns a SimpleImage object.
  //
  public function toString($mimeType = null, $quality = 100) {
    return $this->generate($mimeType, $quality)['data'];
  }

  //////////////////////////////////////////////////////////////////////////////////////////////////
  // Utilities
  //////////////////////////////////////////////////////////////////////////////////////////////////

  //
  // Ensures a numeric value is always within the min and max range.
  //
  //  $value* (int|float) - A numeric value to test.
  //  $min* (int|float) - The minimum allowed value.
  //  $max* (int|float) - The maximum allowed value.
  //
  // Returns an int|float value.
  //
  private static function keepWithin($value, $min, $max) {
    if($value < $min) return $min;
    if($value > $max) return $max;
    return $value;
  }

  //
  // Gets the image's current aspect ratio.
  //
  // Returns the aspect ratio as a float.
  //
  public function getAspectRatio() {
    return $this->getWidth() / $this->getHeight();
  }

  //
  // Gets the image's exif data.
  //
  // Returns an array of exif data or null if no data is available.
  //
  public function getExif() {
    return isset($this->exif) ? $this->exif : null;
  }

  //
  // Gets the image's current height.
  //
  // Returns the height as an integer.
  //
  public function getHeight() {
    return (int) imagesy($this->image);
  }

  //
  // Gets the mime type of the loaded image.
  //
  // Returns a mime type string.
  //
  public function getMimeType() {
    return $this->mimeType;
  }

  //
  // Gets the image's current orientation.
  //
  // Returns a string: 'landscape', 'portrait', or 'square'
  //
  public function getOrientation() {
    $width = $this->getWidth();
    $height = $this->getHeight();

    if($width > $height) return 'landscape';
    if($width < $height) return 'portrait';
    return 'square';
  }

  //
  // Gets the image's current width.
  //
  // Returns the width as an integer.
  //
  public function getWidth() {
    return (int) imagesx($this->image);
  }

  //////////////////////////////////////////////////////////////////////////////////////////////////
  // Manipulation
  //////////////////////////////////////////////////////////////////////////////////////////////////

  //
  // Same as PHP's imagecopymerge, but works with transparent images. Used internally for overlay.
  //
  private static function imageCopyMergeAlpha($dstIm, $srcIm, $dstX, $dstY, $srcX, $srcY, $srcW, $srcH, $pct) {
    // Are we merging with transparency?
    if($pct < 100) {
      // Disable alpha blending and "colorize" the image using a transparent color
      imagealphablending($srcIm, false);
      imagefilter($srcIm, IMG_FILTER_COLORIZE, 0, 0, 0, 127 * ((100 - $pct) / 100));
    }

    imagecopy($dstIm, $srcIm, $dstX, $dstY, $srcX, $srcY, $srcW, $srcH);

    return true;
  }

  //
  // Rotates an image so the orientation will be correct based on its exif data. It is safe to call
  // this method on images that don't have exif data (no changes will be made).
  //
  // Returns a SimpleImage object.
  //
  public function autoOrient() {
    $exif = $this->getExif();

    if(!$exif || !isset($exif['Orientation'])){
      return $this;
    }

    switch($exif['Orientation']) {
    case 1: // Do nothing!
      break;
    case 2: // Flip horizontally
      $this->flip('x');
      break;
    case 3: // Rotate 180 degrees
      $this->rotate(180);
      break;
    case 4: // Flip vertically
      $this->flip('y');
      break;
    case 5: // Rotate 90 degrees clockwise and flip vertically
      $this->flip('y')->rotate(90);
      break;
    case 6: // Rotate 90 clockwise
      $this->rotate(90);
      break;
    case 7: // Rotate 90 clockwise and flip horizontally
      $this->flip('x')->rotate(90);
      break;
    case 8: // Rotate 90 counterclockwise
      $this->rotate(-90);
      break;
    }

    return $this;
  }

  //
  // Proportionally resize the image to fit inside a specific width and height.
  //
  //  $maxWidth* (int) - The maximum width the image can be.
  //  $maxHeight* (int) - The maximum height the image can be.
  //
  // Returns a SimpleImage object.
  //
  public function bestFit($maxWidth, $maxHeight) {
    // If the image already fits, there's nothing to do
    if($this->getWidth() <= $maxWidth && $this->getHeight() <= $maxHeight) {
      return $this;
    }

    // Calculate max width or height based on orientation
    if($this->getOrientation() === 'portrait') {
      $height = $maxHeight;
      $width = $maxHeight * $this->getAspectRatio();
    } else {
      $width = $maxWidth;
      $height = $maxWidth / $this->getAspectRatio();
    }

    // Reduce to max width
    if($width > $maxWidth) {
      $width = $maxWidth;
      $height = $width / $this->getAspectRatio();
    }

    // Reduce to max height
    if($height > $maxHeight) {
      $height = $maxHeight;
      $width = $height * $this->getAspectRatio();
    }

    return $this->resize($width, $height);
  }

  //
  // Crop the image.
  //
  //  $x1 - Top left x coordinate.
  //  $y1 - Top left y coordinate.
  //  $x2 - Bottom right x coordinate.
  //  $y2 - Bottom right x coordinate.
  //
  // Returns a SimpleImage object.
  //
  public function crop($x1, $y1, $x2, $y2) {
    // Keep crop within image dimensions
    $x1 = self::keepWithin($x1, 0, $this->getWidth());
    $x2 = self::keepWithin($x2, 0, $this->getWidth());
    $y1 = self::keepWithin($y1, 0, $this->getHeight());
    $y2 = self::keepWithin($y2, 0, $this->getHeight());

    // Crop it
    $this->image = imagecrop($this->image, [
      'x' => min($x1, $x2),
      'y' => min($y1, $y2),
      'width' => abs($x2 - $x1),
      'height' => abs($y2 - $y1)
    ]);

    return $this;
  }

  //
  // Applies a duotone filter to the image.
  //
  //  $lightColor* (string|array) - The lightest color in the duotone.
  //  $darkColor* (string|array) - The darkest color in the duotone.
  //
  // Returns a SimpleImage object.
  //
  function duotone($lightColor, $darkColor) {
    $lightColor = self::normalizeColor($lightColor);
    $darkColor = self::normalizeColor($darkColor);

    // Calculate averages between light and dark colors
    $redAvg = $lightColor['red'] - $darkColor['red'];
    $greenAvg = $lightColor['green'] - $darkColor['green'];
    $blueAvg = $lightColor['blue'] - $darkColor['blue'];

    // Create a matrix of all possible duotone colors based on gray values
    $pixels = [];
    for($i = 0; $i <= 255; $i++) {
      $grayAvg = $i / 255;
      $pixels['red'][$i] = $darkColor['red'] + $grayAvg * $redAvg;
      $pixels['green'][$i] = $darkColor['green'] + $grayAvg * $greenAvg;
      $pixels['blue'][$i] = $darkColor['blue'] + $grayAvg * $blueAvg;
    }

    // Apply the filter pixel by pixel
    for($x = 0; $x < $this->getWidth(); $x++) {
      for($y = 0; $y < $this->getHeight(); $y++) {
        $rgb = $this->getColorAt($x, $y);
        $gray = min(255, round(0.299 * $rgb['red'] + 0.114 * $rgb['blue'] + 0.587 * $rgb['green']));
        $this->dot($x, $y, [
          'red' => $pixels['red'][$gray],
          'green' => $pixels['green'][$gray],
          'blue' => $pixels['blue'][$gray]
        ]);
      }
    }

    return $this;
  }

  //
  // Proportionally resize the image to a specific height.
  //
  // **DEPRECATED:** This method was deprecated in version 3.2.2 and will be removed in version 4.0.
  // Please use `resize(null, $height)` instead.
  //
  //  $height* (int) - The height to resize the image to.
  //
  // Returns a SimpleImage object.
  //
  public function fitToHeight($height) {
    return $this->resize(null, $height);
  }

  //
  // Proportionally resize the image to a specific width.
  //
  // **DEPRECATED:** This method was deprecated in version 3.2.2 and will be removed in version 4.0.
  // Please use `resize($width, null)` instead.
  //
  //  $width* (int) - The width to resize the image to.
  //
  // Returns a SimpleImage object.
  //
  public function fitToWidth($width) {
    return $this->resize($width, null);
  }

  //
  // Flip the image horizontally or vertically.
  //
  //  $direction* (string) - The direction to flip: x|y|both
  //
  // Returns a SimpleImage object.
  //
  public function flip($direction) {
    switch($direction) {
    case 'x':
      imageflip($this->image, IMG_FLIP_HORIZONTAL);
      break;
    case 'y':
      imageflip($this->image, IMG_FLIP_VERTICAL);
      break;
    case 'both':
      imageflip($this->image, IMG_FLIP_BOTH);
      break;
    }

    return $this;
  }

  //
  // Reduces the image to a maximum number of colors.
  //
  //  $max* (int) - The maximum number of colors to use.
  //  $dither (bool) - Whether or not to use a dithering effect (default true).
  //
  // Returns a SimpleImage object.
  //
  public function maxColors($max, $dither = true) {
    imagetruecolortopalette($this->image, $dither, max(1, $max));

    return $this;
  }

  //
  // Place an image on top of the current image.
  //
  //  $overlay* (string|SimpleImage) - The image to overlay. This can be a filename, a data URI, or
  //    a SimpleImage object.
  //  $anchor (string) - The anchor point: 'center', 'top', 'bottom', 'left', 'right', 'top left',
  //    'top right', 'bottom left', 'bottom right' (default 'center')
  //  $opacity (float) - The opacity level of the overlay 0-1 (default 1).
  //  $xOffset (int) - Horizontal offset in pixels (default 0).
  //  $yOffset (int) - Vertical offset in pixels (default 0).
  //
  // Returns a SimpleImage object.
  //
  public function overlay($overlay, $anchor = 'center', $opacity = 1, $xOffset = 0, $yOffset = 0) {
    // Load overlay image
    if(!($overlay instanceof SimpleImage)) {
      $overlay = new SimpleImage($overlay);
    }

    // Convert opacity
    $opacity = self::keepWithin($opacity, 0, 1) * 100;

    // Determine placement
    switch($anchor) {
      case 'top left':
        $x = $xOffset;
        $y = $yOffset;
        break;
      case 'top right':
        $x = $this->getWidth() - $overlay->getWidth() + $xOffset;
        $y = $yOffset;
        break;
      case 'top':
        $x = ($this->getWidth() / 2) - ($overlay->getWidth() / 2) + $xOffset;
        $y = $yOffset;
        break;
      case 'bottom left':
        $x = $xOffset;
        $y = $this->getHeight() - $overlay->getHeight() + $yOffset;
        break;
      case 'bottom right':
        $x = $this->getWidth() - $overlay->getWidth() + $xOffset;
        $y = $this->getHeight() - $overlay->getHeight() + $yOffset;
        break;
      case 'bottom':
        $x = ($this->getWidth() / 2) - ($overlay->getWidth() / 2) + $xOffset;
        $y = $this->getHeight() - $overlay->getHeight() + $yOffset;
        break;
      case 'left':
        $x = $xOffset;
        $y = ($this->getHeight() / 2) - ($overlay->getHeight() / 2) + $yOffset;
        break;
      case 'right':
        $x = $this->getWidth() - $overlay->getWidth() + $xOffset;
        $y = ($this->getHeight() / 2) - ($overlay->getHeight() / 2) + $yOffset;
        break;
      default:
        $x = ($this->getWidth() / 2) - ($overlay->getWidth() / 2) + $xOffset;
        $y = ($this->getHeight() / 2) - ($overlay->getHeight() / 2) + $yOffset;
        break;
    }

    // Perform the overlay
    self::imageCopyMergeAlpha(
      $this->image,
      $overlay->image,
      $x, $y,
      0, 0,
      $overlay->getWidth(),
      $overlay->getHeight(),
      $opacity
    );

    return $this;
  }

  //
  // Resize an image to the specified dimensions. If only one dimension is specified, the image will
  // be resized proportionally.
  //
  //  $width* (int) - The new image width.
  //  $height* (int) - The new image height.
  //
  // Returns a SimpleImage object.
  //
  public function resize($width = null, $height = null) {
    // No dimentions specified
    if(!$width && !$height) {
      return $this;
    }

    // Resize to width
    if($width && !$height) {
      $height = $width / $this->getAspectRatio();
    }

    // Resize to height
    if(!$width && $height) {
      $width = $height * $this->getAspectRatio();
    }

    // If the dimensions are the same, there's no need to resize
    if($this->getWidth() === $width && $this->getHeight() === $height) {
      return $this;
    }

    // We can't use imagescale because it doesn't seem to preserve transparency properly. The
    // workaround is to create a new truecolor image, allocate a transparent color, and copy the
    // image over to it using imagecopyresampled.
    $newImage = imagecreatetruecolor($width, $height);
    $transparentColor = imagecolorallocatealpha($newImage, 0, 0, 0, 127);
    imagecolortransparent($newImage, $transparentColor);
    imagefill($newImage, 0, 0, $transparentColor);
    imagecopyresampled(
      $newImage,
      $this->image,
      0, 0, 0, 0,
      $width,
      $height,
      $this->getWidth(),
      $this->getHeight()
    );

    // Swap out the new image
    $this->image = $newImage;

    return $this;
  }

  //
  // Rotates the image.
  //
  // $angle* (int) - The angle of rotation (-360 - 360).
  // $backgroundColor (string|array) - The background color to use for the uncovered zone area
  //   after rotation (default 'transparent').
  //
  // Returns a SimpleImage object.
  //
  public function rotate($angle, $backgroundColor = 'transparent') {
    // Rotate the image on a canvas with the desired background color
    $backgroundColor = $this->allocateColor($backgroundColor);

    $this->image = imagerotate(
      $this->image,
      -(self::keepWithin($angle, -360, 360)),
      $backgroundColor
    );

    return $this;
  }

  //
  // Adds text to the image.
  //
  //  $text* (string) - The desired text.
  //  $options (array) - An array of options.
  //    - fontFile* (string) - The TrueType (or compatible) font file to use.
  //    - size (int) - The size of the font in pixels (default 12).
  //    - color (string|array) - The text color (default black).
  //    - anchor (string) - The anchor point: 'center', 'top', 'bottom', 'left', 'right',
  //      'top left', 'top right', 'bottom left', 'bottom right' (default 'center').
  //    - xOffset (int) - The horizontal offset in pixels (default 0).
  //    - yOffset (int) - The vertical offset in pixels (default 0).
  //    - shadow (array) - Text shadow params.
  //      - x* (int) - Horizontal offset in pixels.
  //      - y* (int) - Vertical offset in pixels.
  //      - color* (string|array) - The text shadow color.
  //  $boundary (array) - If passed, this variable will contain an array with coordinates that
  //    surround the text: [x1, y1, x2, y2, width, height]. This can be used for calculating the
  //    text's position after it gets added to the image.
  //
  // Returns a SimpleImage object.
  //
  public function text($text, $options, &$boundary = null) {
    // Check for freetype support
    if(!function_exists('imagettftext')) {
      throw new \Exception(
        'Freetype support is not enabled in your version of PHP.',
        self::ERR_FREETYPE_NOT_ENABLED
      );
    }

    // Default options
    $options = array_merge([
      'fontFile' => null,
      'size' => 12,
      'color' => 'black',
      'anchor' => 'center',
      'xOffset' => 0,
      'yOffset' => 0,
      'shadow' => null
    ], $options);

    // Extract and normalize options
    $fontFile = $options['fontFile'];
    $size = ($options['size'] / 96) * 72; // Convert px to pt (72pt per inch, 96px per inch)
    $color = $this->allocateColor($options['color']);
    $anchor = $options['anchor'];
    $xOffset = $options['xOffset'];
    $yOffset = $options['yOffset'];
    $angle = 0;

    // Calculate the bounding box dimensions
    //
    // Since imagettfbox() returns a bounding box from the text's baseline, we can end up with
    // different heights for different strings of the same font size. For example, 'type' will often
    // be taller than 'text' because the former has a descending letter.
    //
    // To compensate for this, we create two bounding boxes: one to measure the cap height and
    // another to measure the descender height. Based on that, we can adjust the text vertically
    // to appear inside the box with a reasonable amount of consistency.
    //
    // See: https://github.com/claviska/SimpleImage/issues/165
    //
    $box = imagettfbbox($size, $angle, $fontFile, $text);
    if(!$box) {
      throw new \Exception("Unable to load font file: $fontFile", self::ERR_FONT_FILE);
    }
    $boxWidth = abs($box[6] - $box[2]);
    $boxHeight = $options['size'];

    // Determine cap height
    $box = imagettfbbox($size, $angle, $fontFile, 'X');
    $capHeight = abs($box[7] - $box[1]);

    // Determine descender height
    $box = imagettfbbox($size, $angle, $fontFile, 'X Qgjpqy');
    $fullHeight = abs($box[7] - $box[1]);
    $descenderHeight = $fullHeight - $capHeight;

    // Determine position
    switch($anchor) {
    case 'top left':
      $x = $xOffset;
      $y = $yOffset + $boxHeight;
      break;
    case 'top right':
      $x = $this->getWidth() - $boxWidth + $xOffset;
      $y = $yOffset + $boxHeight;
      break;
    case 'top':
      $x = ($this->getWidth() / 2) - ($boxWidth / 2) + $xOffset;
      $y = $yOffset + $boxHeight;
      break;
    case 'bottom left':
      $x = $xOffset;
      $y = $this->getHeight() - $boxHeight + $yOffset + $boxHeight;
      break;
    case 'bottom right':
      $x = $this->getWidth() - $boxWidth + $xOffset;
      $y = $this->getHeight() - $boxHeight + $yOffset + $boxHeight;
      break;
    case 'bottom':
      $x = ($this->getWidth() / 2) - ($boxWidth / 2) + $xOffset;
      $y = $this->getHeight() - $boxHeight + $yOffset + $boxHeight;
      break;
    case 'left':
      $x = $xOffset;
      $y = ($this->getHeight() / 2) - (($boxHeight / 2) - $boxHeight) + $yOffset;
      break;
    case 'right';
      $x = $this->getWidth() - $boxWidth + $xOffset;
      $y = ($this->getHeight() / 2) - (($boxHeight / 2) - $boxHeight) + $yOffset;
      break;
    default: // center
      $x = ($this->getWidth() / 2) - ($boxWidth / 2) + $xOffset;
      $y = ($this->getHeight() / 2) - (($boxHeight / 2) - $boxHeight) + $yOffset;
      break;
    }

    $x = (int) round($x);
    $y = (int) round($y);

    // Pass the boundary back by reference
    $boundary = [
      'x1' => $x,
      'y1' => $y - $boxHeight, // $y is the baseline, not the top!
      'x2' => $x + $boxWidth,
      'y2' => $y,
      'width' => $boxWidth,
      'height' => $boxHeight
    ];

    // Text shadow
    if(is_array($options['shadow'])) {
      imagettftext(
        $this->image,
        $size,
        $angle,
        $x + $options['shadow']['x'],
        $y + $options['shadow']['y'] - $descenderHeight,
        $this->allocateColor($options['shadow']['color']),
        $fontFile,
        $text
      );
    }

    // Draw the text
    imagettftext($this->image, $size, $angle, $x, $y - $descenderHeight, $color, $fontFile, $text);

    return $this;
  }

  //
  // Creates a thumbnail image. This function attempts to get the image as close to the provided
  // dimensions as possible, then crops the remaining overflow to force the desired size. Useful
  // for generating thumbnail images.
  //
  //  $width* (int) - The thumbnail width.
  //  $height* (int) - The thumbnail height.
  //  $anchor (string) - The anchor point: 'center', 'top', 'bottom', 'left', 'right', 'top left',
  //    'top right', 'bottom left', 'bottom right' (default 'center').
  //
  // Returns a SimpleImage object.
  //
  public function thumbnail($width, $height, $anchor = 'center') {
    // Determine aspect ratios
    $currentRatio = $this->getHeight() / $this->getWidth();
    $targetRatio = $height / $width;

    // Fit to height/width
    if($targetRatio > $currentRatio) {
      $this->resize(null, $height);
    } else {
      $this->resize($width, null);
    }

    switch($anchor) {
    case 'top':
      $x1 = floor(($this->getWidth() / 2) - ($width / 2));
      $x2 = $width + $x1;
      $y1 = 0;
      $y2 = $height;
      break;
    case 'bottom':
      $x1 = floor(($this->getWidth() / 2) - ($width / 2));
      $x2 = $width + $x1;
      $y1 = $this->getHeight() - $height;
      $y2 = $this->getHeight();
      break;
    case 'left':
      $x1 = 0;
      $x2 = $width;
      $y1 = floor(($this->getHeight() / 2) - ($height / 2));
      $y2 = $height + $y1;
      break;
    case 'right':
      $x1 = $this->getWidth() - $width;
      $x2 = $this->getWidth();
      $y1 = floor(($this->getHeight() / 2) - ($height / 2));
      $y2 = $height + $y1;
      break;
    case 'top left':
      $x1 = 0;
      $x2 = $width;
      $y1 = 0;
      $y2 = $height;
      break;
    case 'top right':
      $x1 = $this->getWidth() - $width;
      $x2 = $this->getWidth();
      $y1 = 0;
      $y2 = $height;
      break;
    case 'bottom left':
      $x1 = 0;
      $x2 = $width;
      $y1 = $this->getHeight() - $height;
      $y2 = $this->getHeight();
      break;
    case 'bottom right':
      $x1 = $this->getWidth() - $width;
      $x2 = $this->getWidth();
      $y1 = $this->getHeight() - $height;
      $y2 = $this->getHeight();
      break;
    default:
      $x1 = floor(($this->getWidth() / 2) - ($width / 2));
      $x2 = $width + $x1;
      $y1 = floor(($this->getHeight() / 2) - ($height / 2));
      $y2 = $height + $y1;
      break;
    }

    // Return the cropped thumbnail image
    return $this->crop($x1, $y1, $x2, $y2);
  }

  //////////////////////////////////////////////////////////////////////////////////////////////////
  // Drawing
  //////////////////////////////////////////////////////////////////////////////////////////////////

  //
  // Draws an arc.
  //
  //  $x* (int) - The x coordinate of the arc's center.
  //  $y* (int) - The y coordinate of the arc's center.
  //  $width* (int) - The width of the arc.
  //  $height* (int) - The height of the arc.
  //  $start* (int) - The start of the arc in degrees.
  //  $end* (int) - The end of the arc in degrees.
  //  $color* (string|array) - The arc color.
  //  $thickness (int|string) - Line thickness in pixels or 'filled' (default 1).
  //
  // Returns a SimpleImage object.
  //
  public function arc($x, $y, $width, $height, $start, $end, $color, $thickness = 1) {
    // Allocate the color
    $color = $this->allocateColor($color);

    // Draw an arc
    if($thickness === 'filled') {
      imagesetthickness($this->image, 1);
      imagefilledarc($this->image, $x, $y, $width, $height, $start, $end, $color, IMG_ARC_PIE);
    } else {
      imagesetthickness($this->image, $thickness);
      imagearc($this->image, $x, $y, $width, $height, $start, $end, $color);
    }

    return $this;
  }

  //
  // Draws a border around the image.
  //
  //  $color* (string|array) - The border color.
  //  $thickness (int) - The thickness of the border (default 1).
  //
  // Returns a SimpleImage object.
  //
  public function border($color, $thickness = 1) {
    $x1 = 0;
    $y1 = 0;
    $x2 = $this->getWidth() - 1;
    $y2 = $this->getHeight() - 1;

    // Draw a border rectangle until it reaches the correct width
    for($i = 0; $i < $thickness; $i++) {
      $this->rectangle($x1++, $y1++, $x2--, $y2--, $color);
    }

    return $this;
  }

  //
  // Draws a single pixel dot.
  //
  //  $x* (int) - The x coordinate of the dot.
  //  $y* (int) - The y coordinate of the dot.
  //  $color* (string|array) - The dot color.
  //
  // Returns a SimpleImage object.
  //
  public function dot($x, $y, $color) {
    $color = $this->allocateColor($color);
    imagesetpixel($this->image, $x, $y, $color);

    return $this;
  }

  //
  // Draws an ellipse.
  //
  //  $x* (int) - The x coordinate of the center.
  //  $y* (int) - The y coordinate of the center.
  //  $width* (int) - The ellipse width.
  //  $height* (int) - The ellipse height.
  //  $color* (string|array) - The ellipse color.
  //  $thickness (int|string) - Line thickness in pixels or 'filled' (default 1).
  //
  // Returns a SimpleImage object.
  //
  public function ellipse($x, $y, $width, $height, $color, $thickness = 1) {
    // Allocate the color
    $color = $this->allocateColor($color);

    // Draw an ellipse
    if($thickness === 'filled') {
      imagesetthickness($this->image, 1);
      imagefilledellipse($this->image, $x, $y, $width, $height, $color);
    } else {
      // imagesetthickness doesn't appear to work with imageellipse, so we work around it.
      imagesetthickness($this->image, 1);
      $i = 0;
      while($i++ < $thickness * 2 - 1) {
        imageellipse($this->image, $x, $y, --$width, $height--, $color);
      }
    }

    return $this;
  }

  //
  // Fills the image with a solid color.
  //
  //  $color (string|array) - The fill color.
  //
  // Returns a SimpleImage object.
  //
  public function fill($color) {
    // Draw a filled rectangle over the entire image
    $this->rectangle(0, 0, $this->getWidth(), $this->getHeight(), 'white', 'filled');

    // Now flood it with the appropriate color
    $color = $this->allocateColor($color);
    imagefill($this->image, 0, 0, $color);

    return $this;
  }

  //
  // Draws a line.
  //
  //  $x1* (int) - The x coordinate for the first point.
  //  $y1* (int) - The y coordinate for the first point.
  //  $x2* (int) - The x coordinate for the second point.
  //  $y2* (int) - The y coordinate for the second point.
  //  $color (string|array) - The line color.
  //  $thickness (int) - The line thickness (default 1).
  //
  // Returns a SimpleImage object.
  //
  public function line($x1, $y1, $x2, $y2, $color, $thickness = 1) {
    // Allocate the color
    $color = $this->allocateColor($color);

    // Draw a line
    imagesetthickness($this->image, $thickness);
    imageline($this->image, $x1, $y1, $x2, $y2, $color);

    return $this;
  }

  //
  // Draws a polygon.
  //
  //  $vertices* (array) - The polygon's vertices in an array of x/y arrays. Example:
  //    [
  //      ['x' => x1, 'y' => y1],
  //      ['x' => x2, 'y' => y2],
  //      ['x' => xN, 'y' => yN]
  //    ]
  //  $color* (string|array) - The polygon color.
  //  $thickness (int|string) - Line thickness in pixels or 'filled' (default 1).
  //
  // Returns a SimpleImage object.
  //
  public function polygon($vertices, $color, $thickness = 1) {
    // Allocate the color
    $color = $this->allocateColor($color);

    // Convert [['x' => x1, 'y' => x1], ['x' => x1, 'y' => y2], ...] to [x1, y1, x2, y2, ...]
    $points = [];
    foreach($vertices as $vals) {
      $points[] = $vals['x'];
      $points[] = $vals['y'];
    }

    // Draw a polygon
    if($thickness === 'filled') {
      imagesetthickness($this->image, 1);
      imagefilledpolygon($this->image, $points, count($vertices), $color);
    } else {
      imagesetthickness($this->image, $thickness);
      imagepolygon($this->image, $points, count($vertices), $color);
    }

    return $this;
  }

  //
  // Draws a rectangle.
  //
  //  $x1* (int) - The upper left x coordinate.
  //  $y1* (int) - The upper left y coordinate.
  //  $x2* (int) - The bottom right x coordinate.
  //  $y2* (int) - The bottom right y coordinate.
  //  $color* (string|array) - The rectangle color.
  //  $thickness (int|string) - Line thickness in pixels or 'filled' (default 1).
  //
  // Returns a SimpleImage object.
  //
  public function rectangle($x1, $y1, $x2, $y2, $color, $thickness = 1) {
    // Allocate the color
    $color = $this->allocateColor($color);

    // Draw a rectangle
    if($thickness === 'filled') {
      imagesetthickness($this->image, 1);
      imagefilledrectangle($this->image, $x1, $y1, $x2, $y2, $color);
    } else {
      imagesetthickness($this->image, $thickness);
      imagerectangle($this->image, $x1, $y1, $x2, $y2, $color);
    }

    return $this;
  }

  //
  // Draws a rounded rectangle.
  //
  //  $x1* (int) - The upper left x coordinate.
  //  $y1* (int) - The upper left y coordinate.
  //  $x2* (int) - The bottom right x coordinate.
  //  $y2* (int) - The bottom right y coordinate.
  //  $radius* (int) - The border radius in pixels.
  //  $color* (string|array) - The rectangle color.
  //  $thickness (int|string) - Line thickness in pixels or 'filled' (default 1).
  //
  // Returns a SimpleImage object.
  //
  public function roundedRectangle($x1, $y1, $x2, $y2, $radius, $color, $thickness = 1) {
    if($thickness === 'filled') {
      // Draw the filled rectangle without edges
      $this->rectangle($x1 + $radius + 1, $y1, $x2 - $radius - 1, $y2, $color, 'filled');
      $this->rectangle($x1, $y1 + $radius + 1, $x1 + $radius, $y2 - $radius - 1, $color, 'filled');
      $this->rectangle($x2 - $radius, $y1 + $radius + 1, $x2, $y2 - $radius - 1, $color, 'filled');
      // Fill in the edges with arcs
      $this->arc($x1 + $radius, $y1 + $radius, $radius * 2, $radius * 2, 180, 270, $color, 'filled');
      $this->arc($x2 - $radius, $y1 + $radius, $radius * 2, $radius * 2, 270, 360, $color, 'filled');
      $this->arc($x1 + $radius, $y2 - $radius, $radius * 2, $radius * 2, 90, 180, $color, 'filled');
      $this->arc($x2 - $radius, $y2 - $radius, $radius * 2, $radius * 2, 360, 90, $color, 'filled');
    } else {
      // Draw the rectangle outline without edges
      $this->line($x1 + $radius, $y1, $x2 - $radius, $y1, $color, $thickness);
      $this->line($x1 + $radius, $y2, $x2 - $radius, $y2, $color, $thickness);
      $this->line($x1, $y1 + $radius, $x1, $y2 - $radius, $color, $thickness);
      $this->line($x2, $y1 + $radius, $x2, $y2 - $radius, $color, $thickness);
      // Fill in the edges with arcs
      $this->arc($x1 + $radius, $y1 + $radius, $radius * 2, $radius * 2, 180, 270, $color, $thickness);
      $this->arc($x2 - $radius, $y1 + $radius, $radius * 2, $radius * 2, 270, 360, $color, $thickness);
      $this->arc($x1 + $radius, $y2 - $radius, $radius * 2, $radius * 2, 90, 180, $color, $thickness);
      $this->arc($x2 - $radius, $y2 - $radius, $radius * 2, $radius * 2, 360, 90, $color, $thickness);
    }

    return $this;
  }

  //////////////////////////////////////////////////////////////////////////////////////////////////
  // Filters
  //////////////////////////////////////////////////////////////////////////////////////////////////

  //
  // Applies the blur filter.
  //
  //  $type (string) - The blur algorithm to use: 'selective', 'gaussian' (default 'gaussian').
  //  $passes (int) - The number of time to apply the filter, enhancing the effect (default 1).
  //
  // Returns a SimpleImage object.
  //
  public function blur($type = 'selective', $passes = 1) {
    $filter = $type === 'gaussian' ? IMG_FILTER_GAUSSIAN_BLUR : IMG_FILTER_SELECTIVE_BLUR;

    for($i = 0; $i < $passes; $i++) {
      imagefilter($this->image, $filter);
    }

    return $this;
  }

  //
  // Applies the brightness filter to brighten the image.
  //
  //  $percentage* (int) - Percentage to brighten the image (0 - 100).
  //
  // Returns a SimpleImage object.
  //
  public function brighten($percentage) {
    $percentage = self::keepWithin(255 * $percentage / 100, 0, 255);

    imagefilter($this->image, IMG_FILTER_BRIGHTNESS, $percentage);

    return $this;
  }

  //
  // Applies the colorize filter.
  //
  //  $color* (string|array) - The filter color.
  //
  // Returns a SimpleImage object.
  //
  public function colorize($color) {
    $color = self::normalizeColor($color);

    imagefilter(
      $this->image,
      IMG_FILTER_COLORIZE,
      $color['red'],
      $color['green'],
      $color['blue'],
      127 - ($color['alpha'] * 127)
    );

    return $this;
  }

  //
  // Applies the contrast filter.
  //
  //  $percentage* (int) - Percentage to adjust (-100 - 100).
  //
  // Returns a SimpleImage object.
  //
  public function contrast($percentage) {
    imagefilter($this->image, IMG_FILTER_CONTRAST, self::keepWithin($percentage, -100, 100));

    return $this;
  }

  //
  // Applies the brightness filter to darken the image.
  //
  //  $percentage* (int) - Percentage to darken the image (0 - 100).
  //
  // Returns a SimpleImage object.
  //
  public function darken($percentage) {
    $percentage = self::keepWithin(255 * $percentage / 100, 0, 255);

    imagefilter($this->image, IMG_FILTER_BRIGHTNESS, -$percentage);

    return $this;
  }

  //
  // Applies the desaturate (grayscale) filter.
  //
  // Returns a SimpleImage object.
  //
  public function desaturate() {
    imagefilter($this->image, IMG_FILTER_GRAYSCALE);

    return $this;
  }

  //
  // Applies the edge detect filter.
  //
  // Returns a SimpleImage object.
  //
  public function edgeDetect() {
    imagefilter($this->image, IMG_FILTER_EDGEDETECT);

    return $this;
  }

  //
  // Applies the emboss filter.
  //
  // Returns a SimpleImage object.
  //
  public function emboss() {
    imagefilter($this->image, IMG_FILTER_EMBOSS);

    return $this;
  }

  //
  // Inverts the image's colors.
  //
  // Returns a SimpleImage object.
  //
  public function invert() {
    imagefilter($this->image, IMG_FILTER_NEGATE);

    return $this;
  }

  //
  // Changes the image's opacity level.
  //
  //  $opacity* (float) - The desired opacity level (0 - 1).
  //
  // Returns a SimpleImage object.
  //
  public function opacity($opacity) {
    // Create a transparent image
    $newImage = new SimpleImage();
    $newImage->fromNew($this->getWidth(), $this->getHeight());

    // Copy the current image (with opacity) onto the transparent image
    self::imageCopyMergeAlpha(
      $newImage->image,
      $this->image,
      $x, $y,
      0, 0,
      $this->getWidth(),
      $this->getHeight(),
      self::keepWithin($opacity, 0, 1) * 100
    );

    return $this;
  }

  //
  // Applies the pixelate filter.
  //
  //  $size (int) - The size of the blocks in pixels (default 10).
  //
  // Returns a SimpleImage object.
  //
  public function pixelate($size = 10) {
    imagefilter($this->image, IMG_FILTER_PIXELATE, $size, true);

    return $this;
  }

  //
  // Simulates a sepia effect by desaturating the image and applying a sepia tone.
  //
  // Returns a SimpleImage object.
  //
  public function sepia() {
    imagefilter($this->image, IMG_FILTER_GRAYSCALE);
    imagefilter($this->image, IMG_FILTER_COLORIZE, 70, 35, 0);

    return $this;
  }

  //
  // Sharpens the image.
  //
  // Returns a SimpleImage object.
  //
  public function sharpen() {
    $sharpen = [
      [0, -1, 0],
      [-1, 5, -1],
      [0, -1, 0]
    ];
    $divisor = array_sum(array_map('array_sum', $sharpen));

    imageconvolution($this->image, $sharpen, $divisor, 0);

    return $this;
  }

  //
  // Applies the mean remove filter to produce a sketch effect.
  //
  // Returns a SimpleImage object.
  //
  public function sketch() {
    imagefilter($this->image, IMG_FILTER_MEAN_REMOVAL);

    return $this;
  }

  //////////////////////////////////////////////////////////////////////////////////////////////////
  // Color utilities
  //////////////////////////////////////////////////////////////////////////////////////////////////

  //
  // Converts a "friendly color" into a color identifier for use with GD's image functions.
  //
  //  $image (resource) - The target image.
  //  $color (string|array) - The color to allocate.
  //
  // Returns a color identifier.
  //
  private function allocateColor($color) {
    $color = self::normalizeColor($color);

    // Was this color already allocated?
    $index = imagecolorexactalpha(
      $this->image,
      $color['red'],
      $color['green'],
      $color['blue'],
      127 - ($color['alpha'] * 127)
    );
    if($index > -1) {
      // Yes, return this color index
      return $index;
    }

    // Allocate a new color index
    return imagecolorallocatealpha(
      $this->image,
      $color['red'],
      $color['green'],
      $color['blue'],
      127 - ($color['alpha'] * 127)
    );
  }

  //
  // Adjusts a color by increasing/decreasing red/green/blue/alpha values independently.
  //
  //  $color* (string|array) - The color to adjust.
  //  $red* (int) - Red adjustment (-255 - 255).
  //  $green* (int) - Green adjustment (-255 - 255).
  //  $blue* (int) - Blue adjustment (-255 - 255).
  //  $alpha* (float) - Alpha adjustment (-1 - 1).
  //
  // Returns an RGBA color array.
  //
  public static function adjustColor($color, $red, $green, $blue, $alpha) {
    // Normalize to RGBA
    $color = self::normalizeColor($color);

    // Adjust each channel
    return self::normalizeColor([
      'red' => $color['red'] + $red,
      'green' => $color['green'] + $green,
      'blue' => $color['blue'] + $blue,
      'alpha' => $color['alpha'] + $alpha
    ]);
  }

  //
  // Darkens a color.
  //
  //  $color* (string|array) - The color to darken.
  //  $amount* (int) - Amount to darken (0 - 255).
  //
  // Returns an RGBA color array.
  //
  public static function darkenColor($color, $amount) {
    return self::adjustColor($color, -$amount, -$amount, -$amount, 0);
  }

  //
  // Extracts colors from an image like a human would do.™ This method requires the third-party
  // library \League\ColorExtractor. If you're using Composer, it will be installed for you
  // automatically.
  //
  //  $count (int) - The max number of colors to extract (default 5).
  //  $backgroundColor (string|array) - By default any pixel with alpha value greater than zero will
  //    be discarded. This is because transparent colors are not perceived as is. For example, fully
  //    transparent black would be seen white on a white background. So if you want to take
  //    transparency into account, you have to specify a default background color.
  //
  // Returns an array of RGBA colors arrays.
  //
  public function extractColors($count = 5, $backgroundColor = null) {
    // Check for required library
    if(!class_exists('\League\ColorExtractor\ColorExtractor')) {
      throw new \Exception(
        'Required library \League\ColorExtractor is missing.',
        self::ERR_LIB_NOT_LOADED
      );
    }

    // Convert background color to an integer value
    if($backgroundColor) {
      $backgroundColor = self::normalizeColor($backgroundColor);
      $backgroundColor = \League\ColorExtractor\Color::fromRgbToInt([
        'r' => $backgroundColor['red'],
        'g' => $backgroundColor['green'],
        'b' => $backgroundColor['blue']
      ]);
    }

    // Extract colors from the image
    $palette = \League\ColorExtractor\Palette::fromGD($this->image, $backgroundColor);
    $extractor = new \League\ColorExtractor\ColorExtractor($palette);
    $colors = $extractor->extract($count);

    // Convert colors to an RGBA color array
    foreach($colors as $key => $value) {
      $colors[$key] = self::normalizeColor(\League\ColorExtractor\Color::fromIntToHex($value));
    }

    return $colors;
  }

  //
  // Gets the RGBA value of a single pixel.
  //
  //  $x* (int) - The horizontal position of the pixel.
  //  $y* (int) - The vertical position of the pixel.
  //
  // Returns an RGBA color array or false if the x/y position is off the canvas.
  //
  public function getColorAt($x, $y) {
    // Coordinates must be on the canvas
    if($x < 0 || $x > $this->getWidth() || $y < 0 || $y > $this->getHeight()) {
      return false;
    }

    // Get the color of this pixel and convert it to RGBA
    $color = imagecolorat($this->image, $x, $y);
    $rgba = imagecolorsforindex($this->image, $color);
    $rgba['alpha'] = 127 - ($color >> 24) & 0xFF;

    return $rgba;
  }

  //
  // Lightens a color.
  //
  //  $color* (string|array) - The color to lighten.
  //  $amount* (int) - Amount to darken (0 - 255).
  //
  // Returns an RGBA color array.
  //
  public static function lightenColor($color, $amount) {
    return self::adjustColor($color, $amount, $amount, $amount, 0);
  }

  //
  // Normalizes a hex or array color value to a well-formatted RGBA array.
  //
  //  $color* (string|array) - A CSS color name, hex string, or an array [red, green, blue, alpha].
  //    You can pipe alpha transparency through hex strings and color names. For example:
  //
  //      #fff|0.50 <-- 50% white
  //      red|0.25 <-- 25% red
  //
  // Returns an array: [red, green, blue, alpha]
  //
  public static function normalizeColor($color) {
    // 140 CSS color names and hex values
    $cssColors = [
      'aliceblue' => '#f0f8ff', 'antiquewhite' => '#faebd7', 'aqua' => '#00ffff',
      'aquamarine' => '#7fffd4', 'azure' => '#f0ffff', 'beige' => '#f5f5dc', 'bisque' => '#ffe4c4',
      'black' => '#000000', 'blanchedalmond' => '#ffebcd', 'blue' => '#0000ff',
      'blueviolet' => '#8a2be2', 'brown' => '#a52a2a', 'burlywood' => '#deb887',
      'cadetblue' => '#5f9ea0', 'chartreuse' => '#7fff00', 'chocolate' => '#d2691e',
      'coral' => '#ff7f50', 'cornflowerblue' => '#6495ed', 'cornsilk' => '#fff8dc',
      'crimson' => '#dc143c', 'cyan' => '#00ffff', 'darkblue' => '#00008b', 'darkcyan' => '#008b8b',
      'darkgoldenrod' => '#b8860b', 'darkgray' => '#a9a9a9', 'darkgrey' => '#a9a9a9',
      'darkgreen' => '#006400', 'darkkhaki' => '#bdb76b', 'darkmagenta' => '#8b008b',
      'darkolivegreen' => '#556b2f', 'darkorange' => '#ff8c00', 'darkorchid' => '#9932cc',
      'darkred' => '#8b0000', 'darksalmon' => '#e9967a', 'darkseagreen' => '#8fbc8f',
      'darkslateblue' => '#483d8b', 'darkslategray' => '#2f4f4f', 'darkslategrey' => '#2f4f4f',
      'darkturquoise' => '#00ced1', 'darkviolet' => '#9400d3', 'deeppink' => '#ff1493',
      'deepskyblue' => '#00bfff', 'dimgray' => '#696969', 'dimgrey' => '#696969',
      'dodgerblue' => '#1e90ff', 'firebrick' => '#b22222', 'floralwhite' => '#fffaf0',
      'forestgreen' => '#228b22', 'fuchsia' => '#ff00ff', 'gainsboro' => '#dcdcdc',
      'ghostwhite' => '#f8f8ff', 'gold' => '#ffd700', 'goldenrod' => '#daa520', 'gray' => '#808080',
      'grey' => '#808080', 'green' => '#008000', 'greenyellow' => '#adff2f',
      'honeydew' => '#f0fff0', 'hotpink' => '#ff69b4', 'indianred ' => '#cd5c5c',
      'indigo ' => '#4b0082', 'ivory' => '#fffff0', 'khaki' => '#f0e68c', 'lavender' => '#e6e6fa',
      'lavenderblush' => '#fff0f5', 'lawngreen' => '#7cfc00', 'lemonchiffon' => '#fffacd',
      'lightblue' => '#add8e6', 'lightcoral' => '#f08080', 'lightcyan' => '#e0ffff',
      'lightgoldenrodyellow' => '#fafad2', 'lightgray' => '#d3d3d3', 'lightgrey' => '#d3d3d3',
      'lightgreen' => '#90ee90', 'lightpink' => '#ffb6c1', 'lightsalmon' => '#ffa07a',
      'lightseagreen' => '#20b2aa', 'lightskyblue' => '#87cefa', 'lightslategray' => '#778899',
      'lightslategrey' => '#778899', 'lightsteelblue' => '#b0c4de', 'lightyellow' => '#ffffe0',
      'lime' => '#00ff00', 'limegreen' => '#32cd32', 'linen' => '#faf0e6', 'magenta' => '#ff00ff',
      'maroon' => '#800000', 'mediumaquamarine' => '#66cdaa', 'mediumblue' => '#0000cd',
      'mediumorchid' => '#ba55d3', 'mediumpurple' => '#9370db', 'mediumseagreen' => '#3cb371',
      'mediumslateblue' => '#7b68ee', 'mediumspringgreen' => '#00fa9a',
      'mediumturquoise' => '#48d1cc', 'mediumvioletred' => '#c71585', 'midnightblue' => '#191970',
      'mintcream' => '#f5fffa', 'mistyrose' => '#ffe4e1', 'moccasin' => '#ffe4b5',
      'navajowhite' => '#ffdead', 'navy' => '#000080', 'oldlace' => '#fdf5e6', 'olive' => '#808000',
      'olivedrab' => '#6b8e23', 'orange' => '#ffa500', 'orangered' => '#ff4500',
      'orchid' => '#da70d6', 'palegoldenrod' => '#eee8aa', 'palegreen' => '#98fb98',
      'paleturquoise' => '#afeeee', 'palevioletred' => '#db7093', 'papayawhip' => '#ffefd5',
      'peachpuff' => '#ffdab9', 'peru' => '#cd853f', 'pink' => '#ffc0cb', 'plum' => '#dda0dd',
      'powderblue' => '#b0e0e6', 'purple' => '#800080', 'rebeccapurple' => '#663399',
      'red' => '#ff0000', 'rosybrown' => '#bc8f8f', 'royalblue' => '#4169e1',
      'saddlebrown' => '#8b4513', 'salmon' => '#fa8072', 'sandybrown' => '#f4a460',
      'seagreen' => '#2e8b57', 'seashell' => '#fff5ee', 'sienna' => '#a0522d',
      'silver' => '#c0c0c0', 'skyblue' => '#87ceeb', 'slateblue' => '#6a5acd',
      'slategray' => '#708090', 'slategrey' => '#708090', 'snow' => '#fffafa',
      'springgreen' => '#00ff7f', 'steelblue' => '#4682b4', 'tan' => '#d2b48c', 'teal' => '#008080',
      'thistle' => '#d8bfd8', 'tomato' => '#ff6347', 'turquoise' => '#40e0d0',
      'violet' => '#ee82ee', 'wheat' => '#f5deb3', 'white' => '#ffffff', 'whitesmoke' => '#f5f5f5',
      'yellow' => '#ffff00', 'yellowgreen' => '#9acd32'
    ];

    // Parse alpha from '#fff|.5' and 'white|.5'
    if(is_string($color) && strstr($color, '|')) {
      $color = explode('|', $color);
      $alpha = (float) $color[1];
      $color = trim($color[0]);
    } else {
      $alpha = 1;
    }

    // Translate CSS color names to hex values
    if(is_string($color) && array_key_exists(strtolower($color), $cssColors)) {
      $color = $cssColors[strtolower($color)];
    }

    // Translate transparent keyword to a transparent color
    if($color === 'transparent') {
      $color = ['red' => 0, 'green' => 0, 'blue' => 0, 'alpha' => 0];
    }

    // Convert hex values to RGBA
    if(is_string($color)) {
      // Remove #
      $hex = preg_replace('/^#/', '', $color);

      // Support short and standard hex codes
      if(strlen($hex) === 3) {
        list($red, $green, $blue) = [
          $hex[0] . $hex[0],
          $hex[1] . $hex[1],
          $hex[2] . $hex[2]
        ];
      } elseif(strlen($hex) === 6) {
        list($red, $green, $blue) = [
          $hex[0] . $hex[1],
          $hex[2] . $hex[3],
          $hex[4] . $hex[5]
        ];
      } else {
        throw new \Exception("Invalid color value: $color", self::ERR_INVALID_COLOR);
      }

      // Turn color into an array
      $color = [
        'red' => hexdec($red),
        'green' => hexdec($green),
        'blue' => hexdec($blue),
        'alpha' => $alpha
      ];
    }

    // Enforce color value ranges
    if(is_array($color)) {
      // RGB default to 0
      $color['red'] = isset($color['red']) ? $color['red'] : 0;
      $color['green'] = isset($color['green']) ? $color['green'] : 0;
      $color['blue'] = isset($color['blue']) ? $color['blue'] : 0;

      // Alpha defaults to 1
      $color['alpha'] = isset($color['alpha']) ? $color['alpha'] : 1;

      return [
        'red' => (int) self::keepWithin((int) $color['red'], 0, 255),
        'green' => (int) self::keepWithin((int) $color['green'], 0, 255),
        'blue' => (int) self::keepWithin((int) $color['blue'], 0, 255),
        'alpha' => self::keepWithin($color['alpha'], 0, 1)
      ];
    }

    throw new \Exception("Invalid color value: $color", self::ERR_INVALID_COLOR);
  }

}
